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UE5 Environment Test

This was a test of UE5's new UI and lighting system, especially how well emissives and enivronment lighting effects the environment. I gave myself a few days to complete a rigged model that would supply a spotlight to a small scene while moving around it. I created a mixed material utilizing my own subtance designer material and Quixel materials, and added some of the megascan assets. The robot design was inspired by a concept by Jake Parker.